HWBOT Team Cup 2012

Following the spirit of the HWBOT Country Cup-series, on June 1st we're kicking off our first HWBOT Team Cup competition. Similar to the Country Cup, the Team Cup is all about group effort and joining forces. Only, this time, you'll be competing for the glory of your team!

The HWBOT Team Cup 2012 features 6 different sub-competitions, each focusing on different hardware and benchmarks and runs for a period of 3 months (June-July-August). More than enough time to gather the troops and aim for the highest spot! Good luck!

The Format

The Cup is, as previously mentioned, divided into 6 sub-competitions. For each sub-competition, you can gather points based on the team's final position in the sub-competition. In the end, the team with the most points wins the competition ... it's as simple as that! Similar to last year's Country Cup, there are three different sub-competition levels:

  • Level 1: 13 stages, 3 months.
  • Level 2: 7 stages, 1.5 months.
  • Level 3: 5 stages, 1 month.

The point distribution is as follows:

  • Stage points (all levels): 25-18-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1

Update:: due to the level of complexity, we have changed the format for the overall Team Cup ranking. The ranking of the 2012 competition is based on the points you gather in each sub-contest. For a level 1 competition, this means you can gather as much as 325pts if you are 1st in all stages of that competition. Those 325pts will all count for your Team Cup ranking.

The Competitions

Now that we know how the competition works, let's have a look at the competition details.

Sub-competition 1:

"GeForce History Tour"

Sub-competition 2:

"Core 2 OC"

Sub-competition 3:

"Memory Clock"

Level Level 1 Level 2 Level 2
Start June 1st 00h00 GMT+2 June 1st 00h00 GMT+2 July 15th 12h00 GMT+2
End September 1st 00h00 GMT+2 July 15th 12h00 GMT+2 September 1st 00h00 GMT+2
Benchmark 3DMark03, single GPU UCBench2011 CPU-Z validation
  • S1: GeForce 256 series
  • S2: GeForce 2 series
  • S3: GeForce 3 series
  • S4: GeForce 4 series
  • S5: GeForce 5 series
  • S6: GeForce 6 series
  • S7: GeForce 7 series
  • S8: GeForce 8 series
  • S9: GeForce 9 series
  • S10: GeForce 200 series
  • S11: GeForce 400 series
  • S12: GeForce 500 series
  • S13: GeForce 600 series
  • S1: Core 2 8000 series
  • S2: Core 2 7000 series
  • S3: Core 2 6000 series
  • S4: Core 2 5000 series
  • S5: Core 2 4000 series
  • S6: Core 2 3000 series
  • S7: Core 2 2000 series
  • S1: EDO
  • S2: FB-dimm
  • S3: RD-ram
  • S4: SD-ram
  • S5: DDR
  • S6: DDR2
  • S7: DDR3

Sub-competition 4:

"The AMD Family"

Sub-competition 5:

"IGP Platform"

Sub-competition 6:

"PCMark05 xCore"

Level Level 3 Level 3 Level 3
Start June 1st 00h00 GMT+2 July 1st 00h00 GMT+2 August 1st 00h00 GMT+2
End July 1st 00h00 GMT+2 August 1st 00h00 GMT+2 September 1st 00h00 GMT+2
Benchmark SuperPI 32M 3DMark06 PCMark05
    • K6
    • K7
    • K8
    • K10
    • Vision

  • Llano
  • GMA HD
  • AMD HD3000/4000
  • GeForce IGP
  • GMA series
  • 1x CPUcore
  • 2x CPUcore
  • 3x CPUcore
  • 4x CPUcore
  • 6x CPUcore

The Prizes

Several of our partners already committed to providing prizes for the competition. We'll be updating you on the exact prize list during the course of this month!

The background

Required background for all submissions: link.

HWBOT Team Cup 2012 Roadmap

1 June 2012 - 31 August 2012: HWBOT Team Cup 2012 - SC1: "GeForce History Tour"
1 June 2012 - 15 July 2012: HWBOT Team Cup 2012 - SC2: "Core 2 OC"
15 July 2012 - 31 August 2012: HWBOT Team Cup 2012 - SC3: "Memory Clock"
1 June 2012 - 31 August 2012: HWBOT Team Cup 2012
1 June 2012 - 30 June 2012: HWBOT Team Cup 2012 - SC4: "The AMD Family"
1 July 2012 - 31 July 2012: HWBOT Team Cup 2012 - SC5: "IGP Platform"
1 August 2012 - 31 August 2012: HWBOT Team Cup 2012 - SC6: "PCMark05 xCore"

HWBOT General Rules and Guidelines

Here at HWBOT we try our best to deliver a fair and enjoyable playing field for all those who participate in the rankings and competition. To be able to provide this kind of service we have tried to design some submission and general rules to help remove any doubts about whether something is allowed or not. Based on continued experience these rules will be updated, expanded and completed as time goes by. Please check back for any updates.