As GPUPI v3.3 - 32B can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | Team | Cores | Frequency | Hardware | Cooling | TGPP | THWPP | ||
221. | 25min 40sec 441ms |
|
Born to be OCed | 1 | 1392/2300 MHz | Radeon RX 580 | AIO Water | 9.0 | 1.9 |
222. | 28min 5sec 575ms |
|
HardwareBG.com | 1 | 2050/1999 MHz | GeForce GTX 1060 3 GB (GP106) | Air (Stock) | 0.0 | 0.0 |
223. | 29min 0sec 667ms |
|
JMax-Hardware | 1 | 1809/2106 MHz | GeForce GTX 1060 (Mobile) | 8.8 | 4.7 | |
224. | 44min 47sec 532ms |
|
TEB Edukacja | 1 | 1936/2251 MHz | GeForce GTX 1050 Ti | 8.7 | 2.2 | |
225. | 53min 47sec 629ms |
|
AMD-PC | 1 | 1885/2002 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 8.7 | 1.9 | |
226. | 54min 16sec 938ms |
|
Sakhtafzar | 1 | 1885/1918 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 8.6 | 1.9 | |
227. | 1h 1min 50sec 425ms |
|
Hard-H2o Team | 1 | 1353/1652 MHz | GeForce GTX 950 | 8.5 | 2.3 | |
228. | 6h 8min 13sec 206ms |
|
Hardware Hackers | 1 | 1199/1200 MHz | Radeon Vega 3 Graphics Mobile (Raven Ridge) | Air (Stock) | 8.4 | 5.2 |