Cores
League
Region
Video Card Cooling
Records per Page
| # | Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP |
| 1 | 613559 marks | 1 | 3135/1515 MHz | NVIDIA GeForce RTX 4090 | AIO Water | 0.0 | 15.0 | |
| 2 | 555313 marks | 1 | NVIDIA GeForce GTX 1080 Ti | Air (Stock) | 0.0 | 50.0 | ||
| 3 | 530457 marks | 1 | 3165/1600 MHz | NVIDIA GeForce RTX 4080 | Water (Custom) | 0.0 | 15.0 | |
| 4 | 501577 marks | 1 | NVIDIA GeForce RTX 3070 | Water (Custom) | 0.0 | 15.0 | ||
| 5 | 494371 marks | 1 | 3225/1494 MHz | NVIDIA GeForce RTX 4090 | Water (Chilled/Cold) | 0.0 | 10.0 | |
| 6 | 494173 marks | 1 | 3045/1380 MHz | NVIDIA GeForce RTX 4070 Ti SUPER | Air (Stock) | 0.0 | 6.0 | |
| 7 | 486891 marks | 1 | NVIDIA GeForce RTX 4090 | AIO Water | 0.0 | 7.0 | ||
| 8 | 484900 marks | 1 | NVIDIA GeForce RTX 4090 | Water (Custom) | 0.0 | 6.0 | ||
| 9 | 483039 marks | 1 | 2865/1313 MHz | NVIDIA GeForce RTX 4090 | Water (Chilled/Cold) | 0.0 | 5.0 | |
| 10 | 482012 marks | 1 | 2130/1337 MHz | NVIDIA GeForce RTX 3080 (320bit) | Air (Stock) | 0.0 | 10.0 | |
| 11 | 478088 marks | 1 | 2200/1300 MHz | NVIDIA GeForce RTX 3090 | Water (Custom) | 0.0 | 10.0 | |
| 12 | 477604 marks | 1 | 2250/1437 MHz | NVIDIA GeForce RTX 3080 Ti (384 bit) | Water (Chilled/Cold) | 0.0 | 15.0 | |
| 13 | 475165 marks | 1 | 2138/2250 MHz | NVIDIA GeForce GTX 1070 | Air (Stock) | 0.0 | 23.0 | |
| 14 | 471923 marks | 1 | 3120/12202 MHz | NVIDIA GeForce RTX 4090 | Air (Stock) | 0.0 | 4.8 | |
| 15 | 468293 marks | 1 | 3045/1650 MHz | NVIDIA GeForce RTX 4070 SUPER | Air (Custom) | 0.0 | 6.0 | |
| 16 | 466294 marks | 1 | 3413/2778 MHz | AMD Radeon RX 7900 XT | Water (Custom) | 0.0 | 6.0 | |
| 17 | 464909 marks | 1 | 2063 MHz | NVIDIA GeForce GTX 1080 Ti | Air (Stock) | 0.0 | 40.0 | |
| 18 | 461878 marks | 1 | NVIDIA GeForce RTX 5090 | Water (Custom) | 0.0 | 6.0 | ||
| 19 | 460728 marks | 1 | 3105/1500 MHz | NVIDIA GeForce RTX 4090 | Air (Stock) | 0.0 | 4.4 | |
| 20 | 459531 marks | 1 | 3030/1400 MHz | NVIDIA GeForce RTX 4090 | Air (Stock) | 0.0 | 4.2 |