As 3DMark - Time Spy can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
61. | 5252 marks |
|
warper | 1 | GeForce GTX 980 | 0.0 | 25.8 | ||
62. | 5251 marks |
|
meankeys | 1 | 1607/1741 MHz | GeForce GTX 980 | Water (Custom) | 0.0 | 25.6 |
63. | 5217 marks |
|
rodarkone | 1 | 1512/1951 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 25.4 |
64. | 5167 marks |
|
LewdLila | 1 | 1375/2030 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 25.2 |
65. | 5152 marks |
|
buck1936 | 1 | GeForce GTX 980 | Air (Stock) | 0.0 | 25.0 | |
66. | 5142 marks |
|
CzechHWlover | 1 | 1512/1958 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 24.8 |
67. | 5131 marks |
|
Mykolay3ack | 1 | 1377/2003 MHz | GeForce GTX 980 | Air (Custom) | 0.0 | 24.6 |
68. | 5124 marks |
|
zachscustom | 1 | 1366/1833 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 24.4 |
69. | 5095 marks |
|
mattfleg | 1 | GeForce GTX 980 | Water (Custom) | 0.0 | 24.2 | |
70. | 5084 marks |
|
debs3759 | 1 | 1518/1502 MHz | GeForce GTX 980 | Air (Custom) | 0.0 | 24.0 |
71. | 5082 marks |
|
MaddMutt | 1 | 1414/2053 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 23.8 |
72. | 5070 marks |
|
5erveD | 1 | 1493 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 23.6 |
73. | 5067 marks |
|
Speedy22 | 1 | 1452/1953 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 23.4 |
74. | 5021 marks |
|
Stb | 1 | 1503/1851 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 23.2 |
75. | 5008 marks |
|
itztino | 1 | 1511/2060 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 0.0 |
76. | 4993 marks |
|
Deavient | 1 | 1427/4001 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 22.8 |
77. | 4976 marks |
|
Austin8249 | 1 | GeForce GTX 980 | Air (Stock) | 0.0 | 22.6 | |
78. | 4975 marks |
|
castavins | 1 | 1500/2000 MHz | GeForce GTX 980 | Air (Custom) | 0.0 | 22.4 |
79. | 4969 marks |
|
Aveksi! | 1 | 1412/2000 MHz | GeForce GTX 980 | Air (Stock) | 0.0 | 22.2 |
80. | 4944 marks |
|
marco.is.not.80 | 1 | GeForce GTX 980 | Air (Stock) | 0.0 | 22.0 |