As 3DMark - Ice Storm Unlimited can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | Team | Cores | Frequency | Hardware | Cooling | TGPP | THWPP | ||
1. | 344881 marks |
|
Team Hardware-Reaktor-Reloaded | 1 | 2035/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 0 | 6.7 | |
2. | 314083 marks |
|
Team Russia | 1 | 1701/2053 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 5.4 |
3. | 311239 marks |
|
Wegg | 1 | 1999/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 4.0 |
4. | 208942 marks |
|
HW Legend OC | 1 | 2025/2164 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.7 |
5. | 201696 marks |
|
Overclockers.UA | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 |
6. | 193355 marks |
|
Team Brazil | 1 | 2025/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 1.9 |
7. | 172430 marks |
|
ROverclocking | 1 | 1757/2000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.9 |
8. | 166424 marks |
|
lab501.ro | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.8 | |
9. | 159800 marks |
|
Lioncomputer.com | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.8 |