As 3DMark06 can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
441. | 15466 marks |
|
Pnn | 1 | 621/1000 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
442. | 15465 marks |
|
Dynasty | 1 | 845/1051 MHz | GeForce 8800 GTX | 0.0 | 2.0 | |
443. | 15457 marks |
|
Weldzilla | 1 | 655/1044 MHz | GeForce 8800 GTX | 0.0 | 2.0 | |
444. | 15429 marks |
|
mbmapit44 | 1 | 645/1014 MHz | GeForce 8800 GTX | Water (Custom) | 0.0 | 2.0 |
445. | 15417 marks |
|
Phoenixdancer | 1 | 648/1107 MHz | GeForce 8800 GTX | Water (Custom) | 0.0 | 2.0 |
446. | 15417 marks |
|
baalint | 1 | 642/1014 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
447. | 15409 marks |
|
AMD64 | 1 | 658/1000 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
448. | 15409 marks |
|
Nikola2704 | 1 | 612/1458 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
449. | 15404 marks |
|
sparkey247 | 1 | 648/1026 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
450. | 15398 marks |
|
KFP | 1 | 661/1012 MHz | GeForce 8800 GTX | Air (Custom) | 0.0 | 2.0 |
451. | 15398 marks |
|
FuRyZ | 1 | 648/1620 MHz | GeForce 8800 GTX | 0.0 | 2.0 | |
452. | 15381 marks |
|
bartolomius | 1 | 648/972 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
453. | 15380 marks |
|
elefsinaras | 1 | 663/1023 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
454. | 15378 marks |
|
rekt | 1 | 621/1107 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
455. | 15377 marks |
|
Benji Tshi | 1 | 610/975 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
456. | 15369 marks |
|
mft4 | 1 | 646/1022 MHz | GeForce 8800 GTX | 0.0 | 2.0 | |
457. | 15363 marks |
|
DjLeco | 1 | 656/1194 MHz | GeForce 8800 GTX | 0.0 | 2.0 | |
458. | 15351 marks |
|
Cooper510 | 1 | 643/186 MHz | GeForce 8800 GTX | Water (Custom) | 0.0 | 2.0 |
459. | 15339 marks |
|
NODO-GT | 1 | 648/2088 MHz | GeForce 8800 GTX | Air (Stock) | 0.0 | 2.0 |
460. | 15331 marks |
|
Tyrou | 1 | 720/1100 MHz | GeForce 8800 GTX | 0.0 | 2.0 |