As 3DMark03 can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | Team | Cores | Frequency | Hardware | Cooling | TGPP | THWPP | ||
1. | 156597 marks |
|
Team Russia | 1 | 1823/4154 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Water (Chilled/Cold) | 0 | 7.6 |
2. | 148389 marks |
|
Overclock.net | 1 | 1923/2102 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 6.1 |
3. | 144290 marks |
|
HW Legend OC | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 4.6 | |
4. | 135536 marks |
|
Extreme Overclockers of France | 1 | 2126/2096 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Water (Custom) | 0 | 3.0 |
5. | 131514 marks |
|
Wegg | 1 | 2012/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.3 |
6. | 128375 marks |
|
Team Hardware-Reaktor-Reloaded | 1 | 2035/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 0 | 2.2 | |
7. | 119757 marks |
|
Team Brazil | 1 | 2025/1952 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 2.1 |
8. | 119138 marks |
|
Overclockers.UA | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.1 |
9. | 118706 marks |
|
XtremeSystems | 1 | 1521 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 |
10. | 108525 marks |
|
OC-Lab.si | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 | |
11. | 105519 marks |
|
Not Exact In Round | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.9 | |
12. | 102504 marks |
|
Hardware.fr [HFR] | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.8 |