Click on the competition images to go straight to the competition page, or click here for a more detailed overview at HWBOT.
World Tour 2017 and HWBOT X
Road to Pro 2017
Starts Feb 1, 2018
|GPUPI - 1B||GeForce GTX 1080 Ti||2900/1350 MHz||OGS||4sec 12ms||70.6 pts||1 0|
|XTU||Core i9 7980XE||rsannino||6136 marks||61.5 pts||4 3|
|XTU||Core i7 8700K||5310 MHz||Vox9||2763 marks||49.7 pts||0 1|
|Geekbench3 - Multi Core||Core i7 6700K||6446 MHz||Ziken||28172 points||45.5 pts||0 2|
|Cinebench - R15||Core i7 6700K||6465 MHz||Ziken||1447 cb||44.9 pts||0 2|
|XTU||Core i7 8700K||5130 MHz||Nefretus||2583 marks||41.6 pts||0 0|
|XTU||Core i7 8700||4540 MHz||rgmullis||2442 marks||39.1 pts||0 0|
|Cinebench - R11.5||Core i7 6700K||6400 MHz||Ziken||15.65 points||38.9 pts||0 2|
|3DMark03||GeForce GTX 1080 Ti||1656/1474 MHz||kaidtor||320863 marks||35.1 pts||0 0|
|3DMark - Time Spy||GeForce GTX 1080 Ti||2037/1500 MHz||Samsarulz||19837 marks||33.7 pts||1 0|
Click on the competition images to go straight to the competition page, or click here for a more detailed overview at HWBOT.
Starts Feb 1, 2018
Welcome back to another episode in our GPU Flashback Archive series. Following on from last week’s look at the GeForce FX series, we turn our attention to its successor, the NVIDIA GeForce 6 series. After rising to a position of relative dominance in the early years of GPU design, the GeForce 4 and subsequent FX series had seen NVIDIA lose ground to ATI who had stolen a march with their highly popular Radeon 9000 series. The stage was set for a return with the launch of a new GPU design and a series of cards that required more space in your rig and additional power to deliver a truly next generation gaming experience. Let turn our minds back to 2004 and check out the technologies and features that debuted with the GeForce 6 series, plus the most popular cards of the era and the most notable scores that have been submitted here on HWBOT.
The NVIDIA GeForce 6 series arrived in tech reviewers hands in April of 2004, debuting with a new NV40 GPU and two graphics card models, the GeForce 6 Ultra which commanded a price of $499 USD, and the GeForce 6800 (often referred to as the non-Ultra) for $299 USD. Let’s first consider the GPU itself, the NV40.
This week’s GPU Flashback Archive article continues with a look at the NVIDIA GeForce FX series, or GeForce 5 if you prefer to keep things somewhat tidier. In truth however, the FX series was perhaps one of the least tidy product launches that NVIDIA have produced. The GeForce FX series spanned two years in terms of graphics card releases, used a total of six different GPU designs, two manufacturing nodes, three bus interfaces and technically speaking three different kinds of memory. To keep things reasonably simple, we’ll look at the new features that the FX series debuted and the technologies that were introduced while at the same time keeping our remit in focus with a look at the launch flagship GeForce 5800 Ultra, and the budget GeForce FX 5200, the most popular FX series card with HWBOT members.
The NVIDIA FX series replaced the previous generation of GeForce 4 series cards, at least in terms of product launch dates. In reality the two products overlapped during the period towards the end of 2002 and early 2003. Although the GeForce 4 series was a success, bringing the video game industry the hardware needed to make DirectX 8.0 a reality, the GeForce 4 MX series had left a sour taste in the mouth of many tech reviewers and hardcore gamers. Despite being branded as a fourth generation NVIDIA product, it entirely lacked DX8 compatibility.
Today our GPU Flashback Archive series continues with a look at the GeForce 4 series that arrived on store shelves back in early 2002. It was historically another successful product launch from NVIDIA, one that helped to consolidate the company’s position as basically one of two GPU vendors that remained in existence. The GeForce 4 series arrived with a slew of new features and a broad range of price point options, strengthening NVIDIA’s position as market leader. Let’s take a look at the technologies and innovations that arrived with the GeForce 4 series, the cards that were popular with HWBOT members and some of the notable scores that we can glean from the database.
At the heart of the GeForce 4 series we have a wholly new GPU design, the NV25, a GPU which offered significantly improved performance over the previous NV20 GPUs used by the GeForce 3 series. It arrived in February 2002 with the launch of three new high-end cards, the flagship GeForce Ti 4600, Ti 4400 and the Ti 4200 which arrived a few months or so later. These three cards were essentially replacing the previous generation GeForce 3 Ti 500 and Ti 200 cards, which by early 2002 were becoming pretty rare due to stock shortages.
This week’s GPU Flashback Archive article is all about the GeForce 3 series of graphics cards from NVIDIA, a company that by this stage in history was recognized as industry leader in GPU development and innovation. The third iteration of its GeForce brand launched with a hiccup or two in early 2001 and enjoyed status as the company’s top tier offering for around a year before it was usurped by its successor, the mighty GeForce 4 series. Let’s take a peek at the new technologies and innovations that arrived with GeForce 3, the cards that proved to be most popular with overclockers on HWBOT and of course, the notable scores and benchmarks that it spawned.
First let’s set the scene. NVIDIA’s arrival on the graphics card market in the late nineties had been wholly disruptive. After TNT and RIVA series cards, NVIDIA blew the doors of the industry with its first GeForce series and simply didn’t look back. By the time we arrive at the GeForce 3 series, we find that Matrox had left the market to focus on more niche markets while S3 Graphics were basically clinging on by their front teeth. NVIDIA eventually put an end to 3dfx and their classic Voodoo cards by buying the company out. Only ATi endured, and we all know what eventually happened to them.
We return for our next episode of the GPU Flashback Archive with another classic graphics platform from NVIDIA, the GeForce2 series. It was unleashed on the scene in early 2000 and proved conclusively that NVIDIA had become the number one graphics company on the planet. Let’s take a look at the GeForce2 series as a whole, the cards that were popular at the time and of course a few of the scores that have been submitted to the HWBOT database using GeForce2 cards.
With the launch of the NVIDIA GeForce 256 card series in late 1999, the company had truly announced its presence on the graphics card market. Competing cards from ATI, S3, Matrox and 3dfx could not compete with the GeForce 256 DDR. Based on the NV10 GPU, it was the first to offer a hardware solution for T&L (Transform and Lighting) tasks, offer fastest ever vertex shading and probably the best gaming experience that anyone could imagine. NVIDIA stayed true to their core company identity and continued to follow a pretty aggressive product launch cadence. The GeForce brand was expanded to include the GeForce2 series just six months later, in sharp contrast to the release schedule the company keeps today.
The OC Show returned last Friday night with Episode 14. Host Trouffman was joined as ever by Toolius and special guest Leeghoofd, a veteran overclocker and captain of the Madshrimps Begium OC Team that recently catapulted themselves to glory by winning the HWBOT Team Cup 2017 contest.
In fact, one of the key topics that the guys discuss is the approach taken by the Madshrimps team and the organization that goes on behind the scenes in order to win a team overclocking contest. The HWBOT Team Cup requires several scores from different team members using different hardware so having a team captain who can organize things is essential. Leeghoofd talks about how the fact that Belgium is quite a small country means that team members can meet up and share resources and knowledge to get the best scores possible. He explains how it’s virtually impossible to do any serious benching until 2am in the morning. A simple fact of life.
There is also some discussion about the contests that are currently happening on OC-ESPORTS. Although there are not so many contests running compared just a few weeks ago, there is plenty going on. One interesting contest is the GALAX GOC Finals which will take place in Bangkok in late November. The prize pool for the contest was announced earlier last week and includes $5,000 USD for the winner, $4,000 for the runner up and $3,000 for third place – the largest prize pool from GALAX ever. 12 overclockers will be flown out to Thailand having qualified via the online qualifier contest on OC-ESPORTS.
There is also some chat about the ROG OC Showdown Team Edition 2 contest which now has a very impressive 63 teams competing. Right now ROG Czech OC Guys have the lead, ahead of Overclock.net and Team MLG. Other competitors include ASUS Republic of Gamers, Warp9-systems, /r/overclocking and Cowcotland. Trouffman notes how the Rookie country teams are heavily involved and doing well.
Catch the OC Show Season 4, Episode 14 here on the OverClocking-TV YouTube channel.
[Press Release] G.SKILL International Enterprise Co., Ltd., the world’s leading manufacturer of extreme performance memory and gaming peripherals, is very excited to announce the latest Trident Z RGB memory kit that boosts RGB-infused DDR4-4266MHz memory kits to a never-before-seen 32GB (4x8GB) configuration! Built from ultra-high performance Samsung B-die DDR4 ICs, this new DDR4 memory kit marks a new milestone as the fastest 32GB (4x8GB) RGB memory kit on the market thus far.
The Quest for Faster Frequency - Just one week after the launch of the 8th Gen Intel® Core™ processors and Z370 chipset motherboards, G.SKILL further fine-tuned the high-end RGB memory kits to reach even higher levels of overclocking speeds. Ever since the launch of Trident Z RGB almost a year ago, the largest capacity at DDR4-4266MHz was 2x8GB. In combination with the ASUS OptiMem technology, which complements the T-Toplogy layout that uses equalized trace lengths, four-DIMM memory configurations have improved stability and increased frequency headroom.
With the availability of this new optimization, G.SKILL is doubling the Trident Z RGB kit capacity to operate at DDR4-4266MHz CL19-23-23-43 32GB (4x8GB) at 1.4V. Below is a screenshot of the memory kit stress tested on an ASUS ROG MAXIMUS X HERO (WI-FI AC) motherboard and the Intel® Core™ i5-8600K processor.
Read the full press announcement from G.SKILL here.
In Week 41 of 2017, we received 3623 benchmark results from 919 registered overclockers around the world. The majority of the submissions is coming from Rookie overclockers representing 55% of the active community. They were responsible for 32% of the submissions. We had a peek at the most valuable submissions in a breakdown per league.
During Week 41 of 2017 four overclockers made it to the leaderboard with a golden cup. First up is Splave (USA) with a Global First Place in the 4xCPU HWBOT X265 1080P benchmark with a Core i7 7740X clocked at 6959 MHz. With 58.47FPS the US-based overclocker is 0.29FPS faster than Bigblock990. Next up is the inevitable K|ngp|n also from the USA. His 3DMark Time Spy 1xGPU Global First Place lists both in the 3D as well as the Hardware spot this week. For an overall score of 14507 marks, the 3D superpower uses a GeForce GTX 1080 Ti at 2607/1665 MHz paired with the 18-core Core i9 7980XE processor at 5600 MHz. Next, we have two Hardware First Place entries. First of all, Bolc from France with a top spot in the Core i5 3470 category scoring 853 marks. Next, Ev0lv3 from Australia with 351 marks in the Core i5 5200U category. Congrats everyone!
The most used hardware components of Week 41 are the Core i7 7700K (12.0%), GeForce GTX 1080 Ti (11.1%) and the ASUS ROG Rampage VI Apex (4.0%). In total the community used 341 different CPUs, 222 different GPUs and 736 different motherboards.
The overclocking results submitted during Week 41 generated in total 430 World Record Points, 7271.5 Global Points, and 8094.5 Hardware Points. The distribution per League is as follows: 16% for Elite, 28% for Extreme, 10% for Apprentice, 20% for Enthusiast, 12% for Novice, and 25% for Rookie. The representation of the active community is as follows: 2% Elite, 8% Extreme, 5% Apprentice, 19% Enthusiast, 11% Novice, and 55% Rookie.
Most Valuable Submissions - Week 41, 2017
|League||CPU Benchmark||GPU Benchmark||Hardware Points|
|Elite||Splave||121.1 pts (GFP!)||K|ngp|n||178.1 pts (GFP!)||K|ngp|n||41.2 pts (HFP!)|
|Extreme||Shar00750||57.4 pts||Superpatodonaldo||53.9 pts||Hellbert||49.8 pts|
|Apprentice||Ben Flint||44.9 pts||Tom_tol||40.6 pts||Aleslammer||23.6 pts|
|Enthusiast||Wernersen||50 pts||Ximi||42.4 pts||Bolc||49.7 pts (HFP!)|
|Novice||tknight||52.1 pts||RedundancyMaster||28.4 pts||Evasion||23.8 pts|
|Rookie||Ev0lv3||49.8 pts||Hannibal.Lekter||42 pts||Ev0lv3||49.8 pts (HFP!)|
Right now we are just a week or so away from the Taipei II 2017 event which will take place outside the iconic Taipei Computer Market here in Taiwan. Today we can confirm the rules and contest for the Overclocking World Championship Qualifier contest that will take center stage at the event. The OCWC Taipei II 2017 Qualifier is of course an Extreme Overclocking contest where the eventual winner will be awarded with a seat in the Finals which take place in Berlin in December. It promises to be another example of sub-zero, competitive, live overclocking.
The OCWC Taipei II Qualifier: October 21st – 22nd
The OCWC Taipei II Qualifier contest will be hosted outside the Syntrend Creative Park in downtown Taipei city. Attending overclockers will compete using a similar contest format to those used in previous OCWC 2017 contests. A Qualification Phase on Day 1 will see all competing overclockers compete across three benchmarks within a limited 3 hour time frame. The highest four scorers will be invited back to compete in 1v1 Semi-Final and Final matches on Day 2.
October 21st – Qualification Phase (3 hours / 3 benchmarks) – 3pm – 6pm
October 22nd – Semi Finals and Finals (1v1 Semi-Finals / Finals) – 2pm – 6pm
Read the full news post concerning the rules, format and hardware that will be used in the OCWC Taipei II Qualifier here on the HWBOT World Tour website.
A few weeks ago we posted poll here on the front page related to the launch of Intel’s 8th Generation Core series processors. The poll was designed to assess the excitement levels of HWBOT members regarding Coffee Lake in relation to the models that people are interested in and their feelings compared to other platforms that are available on the market. Today we can reveal the results.
Question: As Intel steps up its core count game in the mainstream, which Coffee Lake CPU are you considering?
In terms of choosing a specific Coffee Lake CPU model, four options were available; the high-end Core i7 8700K, the i5 8600K, the i3 8350K, or all of them. By far the biggest response with the most votes overall (29.61%) is the Core i7 8700K. Are we surprised by that? Perhaps we shouldn’t be. The flagship Core i7 model has historically been the most popular CPU model since… well, since forever. If you want the full 6-core / 12-thread performance with unlocked multipliers, the Core i7 8700K is the only option you have.
The second most popular choice was perhaps a little more surprising however with 26.5% of those polled saying that they would prefer to go with AMD Ryzen. I would treat this with a little cynicism however as the actual number of AMD overclockers on HWBOT remains relatively low compared to those using Intel. Could it be that perhaps AMD fans are more likely to take part in such a poll? Finding an opportunity to stick the finger at Intel just too hard to resist? I think it’s possible. The third most popular pool result was – ‘none, I already upgraded’. Perhaps an indication that many overclockers have already invested in the Intel X299 and the Core-X series. Why have six cores when you can have as many as 12?
Please share your thoughts in the forum link below. Is Coffee Lake getting you excited?
The French Federation of OverClocking (FFOC) has just launched a forum site dedicated to all things related to overclocking. The forum is an extension of the FFOC website, expanding to include a place where all French related overclocking issue can be discussed, chewed over by French speakers. It’s all part of an effort to help overclockers in France have a place where the community can grow and thrive.
The FFOC is a representative entity that looks out for the interests of French overclockers, including the nurturing of the next generation. The forum features much of what you would expect; news about contests both ambient and extreme, forthcoming events in France, plus threads where people can discuss different methods of cooling and share advice about how to overclock. FFOC President, Jean-Michel "Wizerty" Tisserand and several other prominent French overclockers such as Martin White, Patate, Ziken and others have already started to add topic threads to get the ball rolling. In fact there’s already plenty happening over there.
Today we can bring you news that confirms the twelve overclockers that will be contesting the GALAX GOC 2017 Final in Bangkok, Thailand in a few weeks time. We can also confirm the prize money that GALAX are offering, and the guess what? It’s an even bigger prize pool than last year and the most generous that GALAX have ever offered.
GALAX GOC 2017 Finals: The Twelve Contestants
The GALAX GOC 2017 Worldwide Online Qualifier contest came a close just a week or so ago with 26 overclockers competing for the right to be flown in to Thailand for the Finals. Unlike the majority of contests on OC-ESPORTS, the GOC 2017 Qualifier involved investing in specific high-end GALAX hardware, most notably a GALAX GeForce GTX 1080 Ti HOF OC Lab Edition graphics card. After a month of very competitive, extreme overclocking the following twelve overclockers have now been invited to the Finals.
GALAX GOC 2017 Finals: The Twelve Contestants
Although details about the contest format, benchmarks, hardware and rules have yet to confirmed, GALAX has told us about the cash prizes that they have prepared for the winners of this year’s contest. I think you’ll all be impressed:
Plus we can confirm that all contestants will fly home with GALAX Hardware in their luggage.
Don’t forget that you can read a full roundup article covering the Worldwide Qualifier contest here, as well as an article that details the eight lucky prize draw winners here.
I think it’s fair to say that although there are probably more online and live overclocking contests than ever before in 2017, the GIGABYTE Open Overclocking Championship (GOOC) remains fondly remembered by many HWBOT members. The contest was organized by GIGABYTE annually from 2008 to 2010 and in many ways set the standard for what a truly global overclocking contest looked like. Today’s Throwback Thursday is all about the GOOC 2010. Back in October 2010 we covered a roundup article penned by HardwareCanucks.com which stands today represents a great record of what happened in the contest:
During numerous local competitions and five regional finals, the latest of which was the North American final on August 7th, overclockers from 33 countries around the world competed to earn a spot at the GIGABYTE Open Overclocking 2010 Worldwide Final event on September 25th. Once the dust settled, 15 competitors distinguished themselves from the rest and were deemed worthy of an official invite to Taiwan and an opportunity to walk away as this year's GO OC world champion. Bragging rights aside, the competitors had an chance to enrich themselves to the tune of almost $8000 USD if they came in first, so there was certainly no lack of motivation to give it their all.
As you can see, to the delight of everyone most of those who made it to this year's final event were first timers, which just goes to show how difficult it is to consistently perform at a high level during live oveclocking events. Despite being novices at this event, chances are that you've seen everyone of these highly respected users before, either on overclocking forums, hwbot or even the ORB. Massman, Sno.lcn, and ZoLKoRn are 'veterans' at this event, but as you will see in the coming pages, when the stars are aligned against you all the experience in the world doesn't help.
The contest was of course eventually won by Motose (Romania) and will probably go down as one of the most memorable live contests of the era. Catch the full write up of the legendary GOOC 2010 contest here on HardwareCanucks.
I think it’s fair to say that in overclocking terms Italian overclocker rsannino is having a very good year. He managed to win the G.SKILL OC Cup 2017 contest back in June of this year (a contest in which he also won the online qualifier), plus he took six outright wins in Challenger Divisions II and III. He has also qualified for the GALAX GOC 2017 Finals. Did I mention also that he is invited to appear to in the Overclocking World Championship Finals in Berlin due to his G.SKILL OC Cup win? Let’s just say that it has been really impressive to see an overclocker gradually climb the rankings to finally topple Dancop and become No.1. Congrats to you sir!
Rsannino currently sits at the top of the HWBOT global rankings with a league points haul of 2,973.7 points, just ahead of Dancop on 2,876 points. The points total is made up of Global World Records and Global First Placed scores, Hardware Points for being fastest with specific hardware components and points gained from performances on the OC-ESPORTS competitive platform (including contest wins mentioned above).
In terms of pure World Records he currently holds the fastest ever score in 3DMark Vantage Performance - a score of 138,185 marks using a pair of GTX 1080 Ti cards. Looking at Global First Places however, his top 15 scores contain seven Gold Cups. When we consider Hardware Points he has five Gold Cups and Three Silver Cups. Interestingly these include a very broad spread of different hardware including AMD and Nvidia GPUs, plus Core i3 and i7 CPUs of various architectures.
You can check out all the rsannino profile in full here which includes all of achievements including recent work with the latest Coffee Lake processors. You can also take a look at the HWBOT league rankings in full here.
The all new 3DMark Time Spy Extreme benchmark is now available and is integrated on here on HWBOT. The new test from Futuremark was rolled out yesterday as part of the v2.4.3819 release and is available 3DMark Advanced Edition and 3DMark Professional Edition licenses purchased after July 14, 2016. It claims to be the very first ever DirectX12 test with 4K Ultra HD resolution and includes support for AVX2 instructions. Time Spy Extreme has been added and integrated to the HWBOT benchmark list.
3DMark Time Spy Extreme - 4K DirectX 12 gaming benchmark - Time Spy Extreme is the world's first 4K DirectX 12 benchmark test. You don't need a 4K monitor to run it, though you will need a GPU with at least 4 GB of dedicated memory.
Developed with input from AMD, Intel, NVIDIA, and the other members of our Benchmark Development Program, 3DMark Time Spy Extreme is an ideal benchmark test for gaming systems with the latest high-end graphics cards and new processors with 8 or more cores. DirectX 12 is a low-level graphics API that reduces processor overhead. With less overhead and better utilization of modern GPU hardware, DirectX 12 game engines can draw more objects, textures and effects to the screen. Keeping CPU overhead to a minimum is essential when stepping up from Full HD to 4K Ultra HD resolution.
Ideal for new multi-core processors - A decade or so ago, hardware sites were asking, "Will dual core processors enhance your gaming experience?" Today, we're looking at new processors from AMD and Intel that can have up to 18 cores in some cases. The CPU test has been redesigned to let processors with 8 or more cores perform to their full potential. Compared with Time Spy, the Extreme CPU test is three times more demanding. It also lets processors use more advanced instructions sets up to AVX2 when supported.
The first few Time Spy Extreme scores have already been submitted. So far the highest comes from Totalnet (Nederlands) who managed a score of 5,308 marks using a TitanX Pascal card clocked at 1,791MHz (+26.39%) / 1,485MHz (+18.71%) paired with an Intel Core i7 5960X clocked at 4.8GHz (+60%).