As Catzilla - 576p can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
1. | 23648 marks |
|
_12_ | 1 | 2300/2200 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Single Stage Phase Change | 0.0 | 0.0 |
2. | 20867 marks |
|
yee245 | 1 | 2012/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 |
3. | 20863 marks |
|
olegdjus | 1 | 2036/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 |
4. | 20631 marks |
|
Traktor | 1 | 1823/4154 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Water (Chilled/Cold) | 0.0 | 0.0 |
5. | 20120 marks |
|
isonzo | 1 | 2037/2156 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 |
6. | 19616 marks |
|
StingerYar | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 |
7. | 19273 marks |
|
IceAlex | 1 | 1911/2102 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 |
8. | 16451 marks |
|
ALEJOPATTC | 1 | 1987/3654 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 |
9. | 16018 marks |
|
life_in_the_shadow | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 | |
10. | 6817 marks |
|
BA^EHOK | 1 | 1810/7008 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 0.0 |