As 3DMark Vantage - Performance can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
1. | 52984 marks |
|
_12_ | 1 | 2300/2200 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Single Stage Phase Change | 0.0 | 35.0 |
2. | 48793 marks |
|
Traktor | 1 | 1823/4154 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Water (Chilled/Cold) | 0.0 | 28.0 |
3. | 47038 marks |
|
True Monkey | 1 | 2035/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 0.0 | 23.0 | |
4. | 45949 marks |
|
olegdjus | 1 | 2036/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 20.0 |
5. | 45735 marks |
|
yee245 | 1 | 2012/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 19.0 |
6. | 45068 marks |
|
kicsipapucs | 1 | 2052/2202 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 18.0 |
7. | 43095 marks |
|
delly | 1 | 1850/2000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0.0 | 17.0 |
8. | 42754 marks |
|
isonzo | 1 | 1999/2156 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 16.0 |
9. | 40455 marks |
|
StingerYar | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 15.0 |
10. | 39613 marks |
|
phantom.ololo | 1 | 1911/2027 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 14.8 |
11. | 39150 marks |
|
chris k | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 14.6 | |
12. | 39065 marks |
|
claudiohonio | 1 | 2025/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0.0 | 14.4 |
13. | 37540 marks |
|
life_in_the_shadow | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 14.2 | |
14. | 37034 marks |
|
Skulltrail_BR | 1 | 1517 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0.0 | 14.0 |
15. | 35161 marks |
|
krompirusa | 1 | 1559/2025 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.8 |
16. | 33976 marks |
|
IceAlex | 1 | 1911/2102 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.6 |
17. | 33407 marks |
|
HYPER SPEED | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.4 | |
18. | 28364 marks |
|
trans am | 1 | 1418/1531 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.2 |
19. | 27116 marks |
|
sMbDax | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.0 | |
20. | 24724 marks |
|
Jumper118 | 1 | 1823/1931 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 12.8 |