As 3DMark - Ice Storm can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | Team | Cores | Frequency | Hardware | Cooling | TGPP | THWPP | ||
1. | 292881 marks |
|
Wegg | 1 | 2012/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 7.1 |
2. | 286281 marks |
|
Team Hardware-Reaktor-Reloaded | 1 | 2035/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 0 | 5.7 | |
3. | 282029 marks |
|
Team Russia | 1 | 1701/2053 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 4.3 |
4. | 199921 marks |
|
HW Legend OC | 1 | 2025/2164 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.9 |
5. | 195844 marks |
|
Team Brazil | 1 | 2025/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 2.1 |
6. | 194308 marks |
|
Overclockers.UA | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.1 |
7. | 192876 marks |
|
PremaMod | 1 | 2000/4000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 |
8. | 179564 marks |
|
ROverclocking | 1 | 1757/2000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 |
9. | 157626 marks |
|
lab501.ro | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.9 | |
10. | 112208 marks |
|
Team MLG | 1 | 1823/1931 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.8 |
11. | 88017 marks |
|
Enthusiasts of Spain | 1 | 1848/1800 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.8 |