As 3DMark - Fire Strike Ultra can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | Team | Cores | Frequency | Hardware | Cooling | TGPP | THWPP | ||
1. | 1662 marks |
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Team Russia | 1 | 2300/2200 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Single Stage Phase Change | 0 | 7.9 |
2. | 1576 marks |
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PNH | 1 | 2036/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 6.3 |
3. | 1509 marks |
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O!Technology Team | 1 | 1924/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 4.7 |
4. | 1431 marks |
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HW Legend OC | 1 | 2025/2167 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.1 |
5. | 1419 marks |
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Team Brazil | 1 | 2025/2002 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 2.4 |
6. | 1340 marks |
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Overclockers.UA | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.3 |
7. | 1329 marks |
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lab501.ro | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.2 | |
8. | 1274 marks |
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AMD-PC | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.2 | |
9. | 1211 marks |
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Lioncomputer.com | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.1 | |
10. | 1189 marks |
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Team MLG | 1 | 1823/1931 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 |
11. | 1088 marks |
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Wegg | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 | |
12. | 956 marks |
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Not Exact In Round | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | 0 | 1.9 | ||
13. | 812 marks |
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Overclockers.com | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.8 | |
14. | 707 marks |
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Overclock.net | 1 | 1669/1952 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 1.8 |