As 3DMark - Fire Strike can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
1. | 8770 marks |
|
_12_ | 1 | 2300/2200 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Single Stage Phase Change | 0.0 | 35.0 |
2. | 7843 marks |
|
olegdjus | 1 | 2036/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 28.0 |
3. | 7735 marks |
|
Polo6RGTI | 1 | 2037/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 23.0 |
4. | 7663 marks |
|
Traktor | 1 | 1724/2090 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Water (Chilled/Cold) | 0.0 | 20.0 |
5. | 7596 marks |
|
True Monkey | 1 | 2035/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 0.0 | 19.0 | |
6. | 7575 marks |
|
isonzo | 1 | 2025/2167 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 18.0 |
7. | 7563 marks |
|
yee245 | 1 | 1911/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 17.0 |
8. | 7521 marks |
|
Darknight | 1 | 2025/2117 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 16.0 |
9. | 7508 marks |
|
AvengedRobix | 1 | 2025/2077 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 15.0 |
10. | 7387 marks |
|
StingerYar | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 14.8 |
11. | 7370 marks |
|
ItsMeLeo | 1 | 1645/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 14.6 |
12. | 7232 marks |
|
Nero10578 | 1 | 1924/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 14.4 |
13. | 7207 marks |
|
DR4G00N | 1 | 2050/1750 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 14.2 |
14. | 7182 marks |
|
abc.utente | 1 | 1584/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0.0 | 14.0 |
15. | 7164 marks |
|
Bruno | 1 | 1757/2000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.8 |
16. | 7138 marks |
|
chris k | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.6 | |
17. | 7045 marks |
|
delly | 1 | 1850/2000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0.0 | 13.4 |
18. | 7023 marks |
|
phantom.ololo | 1 | 1911/2027 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 13.2 |
19. | 7020 marks |
|
claudiohonio | 1 | 2025/2002 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0.0 | 13.0 |
20. | 6951 marks |
|
MrFox | 1 | 2000/4000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0.0 | 12.8 |