As 3DMark - Fire Strike can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
1. | 3104 marks |
|
ikki | 1 | 1562/1500 MHz | GeForce GTX 650 | Liquid Nitrogen | 0.0 | 15.0 |
2. | 3058 marks |
|
_12_ | 1 | 1612/1600 MHz | GeForce GTX 650 | Single Stage Phase Change | 0.0 | 10.0 |
3. | 2784 marks |
|
NoMS | 1 | 1410/1508 MHz | GeForce GTX 650 | 0.0 | 7.0 | |
4. | 2733 marks |
|
alibabar | 1 | 1500/1500 MHz | GeForce GTX 650 | Water (Custom) | 0.0 | 6.0 |
5. | 2678 marks |
|
StingerYar | 1 | 1324/1500 MHz | GeForce GTX 650 | Water (Custom) | 0.0 | 5.0 |
6. | 2645 marks |
|
McFlipplenipps | 1 | 1322/1497 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 4.8 |
7. | 2635 marks |
|
MrPaco | 1 | 1306/1656 MHz | GeForce GTX 650 | Air (Custom) | 0.0 | 4.6 |
8. | 2609 marks |
|
Traktor | 1 | 1251/1356 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 4.4 |
9. | 2608 marks |
|
Fragmeister | 1 | 1292/1650 MHz | GeForce GTX 650 | Air (Custom) | 0.0 | 4.2 |
10. | 2528 marks |
|
Mikucci | 1 | 1254/1430 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 4.0 |
11. | 2527 marks |
|
_ALEX_ | 1 | 1301/1425 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 3.8 |
12. | 2521 marks |
|
isonzo | 1 | 1278/1275 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 3.6 |
13. | 2518 marks |
|
claudiohonio | 1 | 1251/1375 MHz | GeForce GTX 650 | Air (Custom) | 0.0 | 3.4 |
14. | 2480 marks |
|
ViNsTeR777 | 1 | 1254/1450 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 3.2 |
15. | 2471 marks |
|
True Monkey | 1 | GeForce GTX 650 | 0.0 | 3.0 | ||
16. | 2451 marks |
|
LaiosNVOC | 1 | 1239/1365 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 2.8 |
17. | 2404 marks |
|
flexjenl | 1 | GeForce GTX 650 | Air (Stock) | 0.0 | 2.6 | |
18. | 2365 marks |
|
Chuma | 1 | 1221/1400 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 2.4 |
19. | 2362 marks |
|
PetrolHead | 1 | 1208/1350 MHz | GeForce GTX 650 | Air (Stock) | 0.0 | 2.2 |
20. | 2320 marks |
|
PauloOzzy | 1 | GeForce GTX 650 | Air (Stock) | 0.0 | 2.0 |