As 3DMark - Fire Strike can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | Team | Cores | Frequency | Hardware | Cooling | TGPP | THWPP | ||
1. | 8770 marks |
|
Team Russia | 1 | 2300/2200 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Single Stage Phase Change | 0 | 14.7 |
2. | 7843 marks |
|
PNH | 1 | 2036/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 11.7 |
3. | 7735 marks |
|
Team South Africa | 1 | 2037/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 8.8 |
4. | 7596 marks |
|
Team Hardware-Reaktor-Reloaded | 1 | 2035/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 0 | 5.9 | |
5. | 7575 marks |
|
HW Legend OC | 1 | 2025/2167 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 4.4 |
6. | 7563 marks |
|
Wegg | 1 | 1911/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 4.3 |
7. | 7521 marks |
|
OCR Team | 1 | 2025/2117 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 4.1 |
8. | 7508 marks |
|
XtremeOverdrive OC team Italy | 1 | 2025/2077 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 4.0 |
9. | 7387 marks |
|
Overclockers.UA | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.9 |
10. | 7232 marks |
|
O!Technology Team | 1 | 1924/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.8 |
11. | 7207 marks |
|
Overclock.net | 1 | 2050/1750 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.7 |
12. | 7182 marks |
|
Enthusiasts of Italy | 1 | 1584/2252 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 3.6 |
13. | 7164 marks |
|
ROverclocking | 1 | 1757/2000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.4 |
14. | 7138 marks |
|
Hellas Overclocking Team | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.3 | |
15. | 7020 marks |
|
Team Brazil | 1 | 2025/2002 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 3.2 |
16. | 6951 marks |
|
PremaMod | 1 | 2000/4000 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.1 |
17. | 6950 marks |
|
Cowcotland | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.0 | |
18. | 6900 marks |
|
Sakhtafzar | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.9 | |
19. | 6712 marks |
|
Enthusiasts of United States | 1 | 1974/1927 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.8 |
20. | 6675 marks |
|
PCHMG OC Crew | 1 | 1898 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.6 |