As 3DMark06 can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
521. | 10667 marks |
|
Dr Alex | 1 | 630/963 MHz | GeForce 8800 GTS 640 Mb | Air (Custom) | 0.0 | 2.0 |
522. | 10662 marks |
|
andrvas | 1 | 660/1025 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
523. | 10635 marks |
|
TL1000S | 1 | 625/2000 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
524. | 10634 marks |
|
Opteron_Prime | 1 | 648/972 MHz | GeForce 8800 GTS 640 Mb | Air (Stock) | 0.0 | 2.0 |
525. | 10622 marks |
|
n00b | 1 | 600/900 MHz | GeForce 8800 GTS 640 Mb | Air (Stock) | 0.0 | 2.0 |
526. | 10586 marks |
|
renegade8100 | 1 | 650/975 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
527. | 10576 marks |
|
Nodens | 1 | 630/950 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
528. | 10568 marks |
|
Kimmer | 1 | 649/1000 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
529. | 10519 marks |
|
Bluum | 1 | 650/1000 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
530. | 10505 marks |
|
davla | 1 | 620/1050 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
531. | 10495 marks |
|
SquallStrife | 1 | 650/850 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
532. | 10484 marks |
|
Gib_gib | 1 | 670/900 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
533. | 10462 marks |
|
t-bone | 1 | 600/900 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
534. | 10410 marks |
|
Sebstar | 1 | 625/951 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
535. | 10406 marks |
|
Lordosss | 1 | 624/936 MHz | GeForce 8800 GTS 640 Mb | Air (Stock) | 0.0 | 2.0 |
536. | 10392 marks |
|
mache | 1 | 630/1000 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
537. | 10358 marks |
|
Showtime | 1 | 640/970 MHz | GeForce 8800 GTS 640 Mb | Air (Stock) | 0.0 | 2.0 |
538. | 10320 marks |
|
INJViper | 1 | 665/900 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | |
539. | 10317 marks |
|
teude | 1 | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 | ||
540. | 10310 marks |
|
rainless | 1 | 600/900 MHz | GeForce 8800 GTS 640 Mb | 0.0 | 2.0 |