As 3DMark06 can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | Team | Cores | Frequency | Hardware | Cooling | TGPP | THWPP | ||
1. | 65297 marks |
|
Team Hardware-Reaktor-Reloaded | 1 | 2050/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | 0 | 8.4 | |
2. | 63972 marks |
|
Wegg | 1 | 2012/2152 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 6.7 |
3. | 63332 marks |
|
Team Russia | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 5.0 | |
4. | 49597 marks |
|
KRAMBU | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 3.3 | |
5. | 41470 marks |
|
Not Exact In Round | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.5 | |
6. | 40745 marks |
|
HW Legend OC | 1 | 2025/2164 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.4 |
7. | 38681 marks |
|
Overclockers.UA | 1 | 1696/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.4 |
8. | 38382 marks |
|
apprentice overclockers of Norway | 1 | 1693/1852 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 10.7 | 2.3 |
9. | 36588 marks |
|
Team Brazil | 1 | 2025/2052 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 2.2 |
10. | 33947 marks |
|
lab501.ro | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.2 | |
11. | 32977 marks |
|
OC-Lab.si | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.1 | |
12. | 23637 marks |
|
Xpert-OC-Team | 1 | 1354/1752 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 |
13. | 23367 marks |
|
AMD-PC | 1 | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 2.0 | |
14. | 22742 marks |
|
ExtremeHW | 1 | 1354 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.9 |
15. | 22610 marks |
|
Overclock.net | 1 | 1669/1952 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Custom) | 0 | 1.8 |
16. | 16777 marks |
|
Enthusiasts of Russian Federation | 1 | 1810/7008 MHz | GeForce GTX 1050 (640 Shaders, 128 bit) | Air (Stock) | 0 | 1.8 |