As 3DMark03 can make use of multiple videocards, the rankings are split up by the amount of cores in use.
Score | User | Cores | Frequency | Hardware | Cooling | GLP | HWP | ||
1. | 653 marks |
|
michaelnm | 1 | 370/357 MHz | GeForce4 MX 460 | Air (Custom) | 0.0 | 15.0 |
2. | 643 marks |
|
Alex@Lion | 1 | 385/330 MHz | GeForce4 MX 460 | Air (Custom) | 0.0 | 10.0 |
3. | 629 marks |
|
Cpt_Wolf | 1 | 390/350 MHz | GeForce4 MX 460 | Air (Custom) | 0.0 | 7.0 |
4. | 626 marks |
|
Ice Angel | 1 | 366/350 MHz | GeForce4 MX 460 | Single Stage Phase Change | 0.0 | 6.0 |
5. | 611 marks |
|
UE50 | 1 | 352/314 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 5.0 |
6. | 609 marks |
|
alibabar | 1 | 415/340 MHz | GeForce4 MX 460 | Water (Custom) | 0.0 | 4.8 |
7. | 606 marks |
|
S_A_V | 1 | 378/337 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 4.6 |
8. | 595 marks |
|
vipernet | 1 | 377/354 MHz | GeForce4 MX 460 | Air (Custom) | 0.0 | 4.4 |
9. | 593 marks |
|
Wolfnyght - exceleram team | 1 | 355/295 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 4.2 |
10. | 591 marks |
|
maX | 1 | 375/325 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 4.0 |
11. | 578 marks |
|
PCGH_Carsten | 1 | 370/315 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 3.8 |
12. | 558 marks |
|
fr4m3_hunt3r | 1 | 347/354 MHz | GeForce4 MX 460 | Air (Custom) | 0.0 | 3.6 |
13. | 557 marks |
|
Kolian | 1 | 335/327 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 3.4 |
14. | 549 marks |
|
orange | 1 | 345/308 MHz | GeForce4 MX 460 | Water (Custom) | 0.0 | 3.2 |
15. | 518 marks |
|
lanbonden | 1 | 370/350 MHz | GeForce4 MX 460 | Air (Custom) | 0.0 | 3.0 |
16. | 508 marks |
|
klopcha | 1 | 378/324 MHz | GeForce4 MX 460 | 0.0 | 2.8 | |
17. | 447 marks |
|
Dimdirol | 1 | 338/315 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 2.6 |
18. | 368 marks |
|
brutal1ty [MOBO.pl] | 1 | 372/308 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 2.4 |
19. | 357 marks |
|
skydec | 1 | 358/324 MHz | GeForce4 MX 460 | Air (Stock) | 0.0 | 2.2 |
20. | 343 marks |
|
THRASHER2 | 1 | 351/305 MHz | GeForce4 MX 460 | 0.0 | 2.0 |