|Allowed benchmark versions|
|Allowed operating systems|
|Default benchmark settings||1024x768x16, 16 bit textures, 16-bit Z-Buffer, Triple Frame Buffer|
|Score||The score is obtained after running the two game tests.|
|Verification screenshot requirements|
Red: Mandatory Green: Optional
|Additional notes||This page contains the benchmark result regulation specifications for 3DMark2000. The rules as described in our General Rules section are still applicable even if they are not specifically mentioned on this page.|
It is your responsibility, and the responsibility of your team captain(s) that these rules are followed properly. Your submission may be blocked by HWBOT moderators without notice if your submission is in violation of one of these rules. Multiple infractions may lead to a warning, and eventually an account ban.