ASUS ROG OC Showdown

ASUS will hold the world’s first overclocking competition on the 27 and 28 of November, where skill is the only factor; ASUS ROG OC Showdown. The competition takes place live in ASUS booth at Dreamhack Winter 2009, in Sweden. The true unique characteristic of this competition is that the structure of it removes the element of variables, such as different quality CPU and GPU. The aim is to create an overclocking competition format that is truly viable as a sport, rather than a product exhibition.

The Competition


Each overclocking bracket (round) in the tournament has 2 identical systems, it last for 90 min (active time). Each overclocker gets 45 min at each system. The overclocker with the highest – total 3DMark Vantage “Performance Preset” score, added from each system – score after competing on both systems wins that bracket and moves on to the next level bracket. 30 minutes will be used to reset the setups to zero-state after an overclocker has used a system. The support team on location led by famous overclocker Kinc will handle the zero-state reset. Intel Core i7 870 will be liquid nitrogen cooled. ASUS EAH5870 graphics cards in Crossfire will use the default air cooling. ASUS Voltage Tweak, Smart Doctor and ROG Connect will be the tools to adjust voltages and frequencies.


  • The Grand Prize

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    The champion will besides the title and grand trophy receive a special edition ASUS ROG G51J-3D notebook, the world first notebook with 120Hz LCD LED backlit screen and true 3D-gaming support. To power the hottest 3D-game titles, the ROG G51J features Intel® Core™ i7-720QM Processor at 1.6GHz (with turbo boost up to 2.8GHz) and Nvidia Geforce GTX260M with 1GB VRAM.

HWBOT General Rules and Guidelines

Here at HWBOT we try our best to deliver a fair and enjoyable playing field for all those who participate in the rankings and competition. To be able to provide this kind of service we have tried to design some submission and general rules to help remove any doubts about whether something is allowed or not. Based on continued experience these rules will be updated, expanded and completed as time goes by. Please check back for any updates.