3DMark v.2.3.3663 Arrives, Adds Vulkan Support

The latest version of the 3DMark benchmark suite from Futuremark has arrived and the good news is that the company has now added Vulkan support to the 3DMark API. This means that the API Overhead Test will now be able to assess and compare DX11, DX12 and Vulkan API performance. According to Futuremark:

“Vulkan is a new graphics API that provides high-efficiency, low-level access to modern GPUs in a wide variety of devices from PCs to smartphones. APIs like Vulkan and DirectX 12 make better use of multi-core CPUs to streamline code execution and eliminate software bottlenecks, particularly for draw calls.”

“Games typically make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. Vulkan and DirectX 12 reduce that overhead, which means more objects, textures and effects can be drawn to the screen.”

“The 3DMark API Overhead feature test measures API performance by making a steadily increasing number of draw calls. The result of the test is the number of draw calls per second achieved by each API before the frame rate drops below 30 FPS. The purpose of the test is to compare the relative performance of different APIs on a single system. The API Overhead feature test is not a general-purpose GPU benchmark, and it should not be used to compare graphics cards from different vendors.”

More details can be found here in the 3DMark Technical Guide. You can also watch a promotional video here.


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