Hey, Nvidia, stop messing around and just give us control over the shader clock frequency again. WE will decide if the card needs to run 1x, 2x or anything in between ... *wink*
Since the days of NVIDIA's very first DirectX 10 GPUs, NVIDIA has been using different clock domains for the shaders and the rest of the GPU (geometry domain). Over the past few generations, the shader clock has been set 2x the geometry domain (the rest of the GPU). 3DCenter.org has learned that with the next-generation "Kepler" family of GPUs, NVIDIA will do away with this "Hotclock" principle. The heavy number-crunching parts of the GPU, the CUDA cores, will run at the same clock-speed as the rest of the GPU.
It is also learned that NVIDIA will have higher core speeds overall. The clock speed of the GK104, for example, is expected to be set "well above 1 GHz", yielding compute power "clearly over 2 TFLOPs" (3DCenter's words). It looks like NVIDIA too will have some significant architectural changes up its sleeve with Kepler.